Orbital Arcade, LLC

05/2025 – Present
Founder/Engineer
Bedrock Knowledge, Inc.
02/2024 – 05/2024
Back-end/Gameplay Engineer
RPGMe
06/2023 – 10/2023
Fullstack/Game Engineer (contract)
AI Projects and Experiments
(BablBrain)

circa 2014 – 2022
AI/Tool/Game Experiments Engineer
Learn with Sesame Street
(HOMER/BEGiN)
12/2021 – 05/2022
Gameplay Engineer (contract)
Libra Audio
(Southern New Hampshire University)

02/2021 – 06/2021
Fullstack/Lead Gameplay Engineer (contract)
Libra Text
(Southern New Hampshire University)
06/2020 – 01/2021
Fullstack/Lead Gameplay Engineer (contract)
Little Fish Lagoon
(Southern New Hampshire University)

06/2019 – 05/2020
Lead Gameplay Engineer (contract)
Crisis in Space 2
(Southern New Hampshire University)
10/2018 – 03/2019
Lead Gameplay Engineer (contract)
Teachable Agents
(Southern New Hampshire University)

12/2018 – 01/2019
Senior Gameplay Engineer (contract)
Crisis in Space
(Southern New Hampshire University)
01/2018 – 11/2018
Lead Gameplay Engineer (contract)
Deep Sea Crisis
(Southern New Hampshire University)

02/2016 – 11/2017
Lead Gameplay Engineer (contract)
Eliza
(Southern New Hampshire University)

04/2015 – 09/2015
Software Engineer (contract)
InsightNG
(InsightNG)
07/2013 – 12/2015
Front-end Engineer
Critical Mass
(DigitalFlux Entertainment)

circa 2014
Gameplay Engineer
DodgeBots
(WillPwn4Food)
01/2012 – 07/2013
Lead Gameplay Engineer
Magnitude Editor
(DigitalFlux Entertainment)

circa 2010 – 2011
Software Engineer
Project Aurora
(Project Aurora Games)
10/2010 – 03/2012
Team Lead, Gameplay Engineer (contract)
TunnelBreaker
(DigitalFlux Entertainment)

circa 2008
Gameplay Engineer
Epic Frontiers
(DigitalFlux Entertainment)
circa 2007 – 2010
Team Lead, Gameplay Engineer
Game-related Tools and Content
(DigitalFlux Entertainment)

circa 2004 – 2015
Software Engineer
trueSpace Plugins
(DigitalFlux Entertainment)
circa 2000 – 2006
Software Engineer




















