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Project Portfolio Timeline:

RPGMe

06/2023 – 10/2023
Game/Software Developer (contract)

AI Projects and Experiments
(BablBrain)

circa 2014 – 2022
Experiments

Learn with Sesame Street
(HOMER/BEGiN)

12/2021 – 05/2022
Gameplay Engineer (contract)

Libra Audio
(Southern New Hampshire University)

02/2021 – 06/2021
Fullstack Engineer (contract)

Libra Text
(Southern New Hampshire University)

06/2020 – 01/2021
Fullstack Engineer (contract)

Little Fish Lagoon
(Southern New Hampshire University)

06/2019 – 05/2020
Lead Gameplay Engineer (contract)

Crisis in Space 2
(Southern New Hampshire University)

10/2018 – 03/2019
Lead Gameplay Engineer (contract)

Teachable Agents
(Southern New Hampshire University)

12/2018 – 01/2019
Senior Gameplay Engineer (contract)

Crisis in Space
(Southern New Hampshire University)

01/2018 – 11/2018
Lead Gameplay Engineer (contract)

Deep Sea Crisis
(Southern New Hampshire University)

02/2016 – 11/2017
Lead Gameplay Engineer (contract)

Interrogative Conversational AI Editor
(BablBrain)


circa 2016 – 2017
Developer

Eliza
(Southern New Hampshire University)

04/2015 – 09/2015
Software Developer (contract)

InsightNG
(InsightNG)

07/2013 – 12/2015
Front-end Engineer

Critical Mass
(DigitalFlux Entertainment)

circa 2014
Developer

DodgeBots
(WillPwn4Food)

01/2012 – 07/2013
Lead Gameplay Engineer

Magnitude Editor
(DigitalFlux Entertainment)

circa 2010 – 2011
Developer

Project Aurora
(Project Aurora Games)

10/2010 – 03/2012
Team Lead, Gameplay Engineer (contract)

TunnelBreaker
(DigitalFlux Entertainment)

circa 2008
Developer

Epic Frontiers
(DigitalFlux Entertainment)

circa 2007 – 2010
Team Lead, Gameplay Engineer

Game-related Tools and Content
(DigitalFlux Entertainment)

circa 2004 – 2015
Experiments

trueSpace Plugins
(DigitalFlux Entertainment)

circa 2000 – 2006
Developer

Related Projects

InsightNG

12/18/2023

Crisis in Space

12/18/2023
Orbital Arcade

RPGMe

12/18/2023
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