RPGMe
06/2023 – 10/2023
Game/Software Developer (contract)
AI Projects and Experiments
(BablBrain)
circa 2014 – 2022
Experiments
Learn with Sesame Street
(HOMER/BEGiN)
12/2021 – 05/2022
Gameplay Engineer (contract)
Libra Audio
(Southern New Hampshire University)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAABPsAAAOEAQAAAAD/TAkAAAAAAnRSTlMAAHaTzTgAAACjSURBVHja7cExAQAAAMKg9U9tDQ+gAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAB4NzYiAAEO6z8yAAAAAElFTkSuQmCC)
02/2021 – 06/2021
Fullstack Engineer (contract)
Libra Text
(Southern New Hampshire University)
06/2020 – 01/2021
Fullstack Engineer (contract)
Little Fish Lagoon
(Southern New Hampshire University)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAB4AAAAVOAQAAAAC7pBmGAAAAAnRSTlMAAHaTzTgAAAFUSURBVHja7cExAQAAAMKg9U9tDQ+gAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAeDP6qAAGEAg1RAAAAAElFTkSuQmCC)
06/2019 – 05/2020
Lead Gameplay Engineer (contract)
Crisis in Space 2
(Southern New Hampshire University)
10/2018 – 03/2019
Lead Gameplay Engineer (contract)
Teachable Agents
(Southern New Hampshire University)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAssAAAIYAQAAAACz2Zz3AAAAAnRSTlMAAHaTzTgAAABGSURBVHja7cExAQAAAMKg9U/tawigAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAB4A76IAAGF5E+NAAAAAElFTkSuQmCC)
12/2018 – 01/2019
Senior Gameplay Engineer (contract)
Crisis in Space
(Southern New Hampshire University)
01/2018 – 11/2018
Lead Gameplay Engineer (contract)
Deep Sea Crisis
(Southern New Hampshire University)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAA64AAAKCAQAAAAD5ZLkmAAAAAnRSTlMAAHaTzTgAAABhSURBVHja7cGBAAAAAMOg+VPf4ARVAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8Ayp9AAFmbfn5AAAAAElFTkSuQmCC)
02/2016 – 11/2017
Lead Gameplay Engineer (contract)
Eliza
(Southern New Hampshire University)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAncAAAG3AQAAAAD+sU7mAAAAAnRSTlMAAHaTzTgAAAA5SURBVHja7cGBAAAAAMOg+VPf4ARVAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHwDiTAAAW4Xf6cAAAAASUVORK5CYII=)
04/2015 – 09/2015
Software Developer (contract)
InsightNG
(InsightNG)
07/2013 – 12/2015
Front-end Engineer
Critical Mass
(DigitalFlux Entertainment)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAyAAAAJYAQAAAACyDb/dAAAAAnRSTlMAAHaTzTgAAABRSURBVHja7cEBDQAAAMKg909tDwcUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPwb7LgAAUnLD9EAAAAASUVORK5CYII=)
circa 2014
Developer
DodgeBots
(WillPwn4Food)
01/2012 – 07/2013
Lead Gameplay Engineer
Magnitude Editor
(DigitalFlux Entertainment)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAmoAAAHgAQAAAAA9anzxAAAAAnRSTlMAAHaTzTgAAAA7SURBVHja7cEBAQAAAIIg/69uSEABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADArwGUIAABWLQH9AAAAABJRU5ErkJggg==)
circa 2010 – 2011
Developer
Project Aurora
(Project Aurora Games)
10/2010 – 03/2012
Team Lead, Gameplay Engineer (contract)
TunnelBreaker
(DigitalFlux Entertainment)
![](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAq0AAAITAQAAAAAF5xgDAAAAAnRSTlMAAHaTzTgAAABDSURBVHja7cExAQAAAMKg9U/tbQegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAM7R1AAGPaH5JAAAAAElFTkSuQmCC)
circa 2008
Developer
Epic Frontiers
(DigitalFlux Entertainment)
circa 2007 – 2010
Team Lead, Gameplay Engineer
Game-related Tools and Content
(DigitalFlux Entertainment)
circa 2004 – 2015
Experiments
trueSpace Plugins
(DigitalFlux Entertainment)
circa 2000 – 2006
Developer