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Orbital Arcade

Lying and bad memory for your NPCs

People tell lies all of the time… We’ve all told lies. From when you were a little kid trying to avoid punishment to the other day…when you were trying to avoid punishment. Lying is mostly about avoiding something that is harder. Avoiding judgement, punishment, awkward conversations, or more serious confrontations. …

Orbital Arcade

Melting and congealing: My brain on GDC…

I’m Fried from GDC… GDC is always a good time, and it never fails to absolutely liquefy the wrinkly organ between my ears for at least a couple of days afterwards as my neurons rearrange themselves to integrate everything I’ve absorbed. Having Daylight Savings Time occur a day after I …

Orbital Arcade

PAI – The case for Jekyll and Hyde

They, who are not what they seem… This week, I’m talking about personalities that are not what they seem, and Jekyll and Hyde is one of the best examples. A mild-mannered man (Dr Jekyll) drinks a potion that turns him into a sociopath known as Mr Hyde (read the plot …

Orbital Arcade

Interrogative: The Need for Better Characters

A New Focus BablBrain represents a focus on AI, gameplay, and procedural content for online gaming. I’ll be doing a lot of blogging about the newest version of an AI technology I call Interrogative, as well as taking some tangents to talk about things like procedural content generation and some subjects …