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Orbital Arcade

AI Musings #2 (4/25/2019)

Thoughts on ECGC, more node-graph-computing-weird-stuff, and some thoughts on ethics. Because people are creepy AF with tech… East Coast Games Conference Knowledge Graph AI, Ontologies, nodes, etc… Related to personal AI assistants

Orbital Arcade

AI Musings #1 (4/9/2019)

Mainly just writing out thoughts on what I’m doing and some thoughts on how it relates to AI and some ideas I have in that area. Current Work So, it started as a NodeJS-based Rainmeter skin, really. I went down a rabbit-hole of making menus in Rainmeter, hit some walls with making it more …

Orbital Arcade

AI Musings 6/8/2021

Updates on AI rabbit holes, my reading list, and random thoughts that barely make any sense, even to me… Knowledge Graphs, Sparsity, and the One Format To Rule Them All Miscellaneous What I’ve been reading… If you’re a parent with small kids, then you know that short of packing up …

Orbital Arcade

AI/Dev Musings 11/21/2022

New Projects – WorkSprite So I put out a little open source project a couple of weeks ago. WorkSprite is an NWJS-based app that runs and creates a GUI overlay on your Windows machine that presents a quick-access menu and command-palette that can execute JavaScript snippets that you can extend …

Orbital Arcade

AI Alignment

[Updated 12.15.2017] This is a post/brain-dump on my thoughts on AI Alignment issues for the AI Alignment Prize, and the future of AI Alignment (and a bit on where the future of AI will go, on its present track- so basically, about a third of this will be wrong by …

Orbital Arcade

Parsing from text to graph using dictionaries, part 2

If my life depended on timely blogging, I’d be dead ten times over. Regardless, there’s stuff to talk about, and it involves parsing text into graphs. I updated the dictionary we talked about in the last blog, and I’m currently in the middle of another update. The short story is …

Orbital Arcade

Using a dictionary to build graphs from text

Like a drunk who wakes up in the alleyway after a bender, I’m sitting here typing about some recent months of progress in natural language processing, especially where it concerns using a dictionary to help parse the language. It’s all still related to the Interrogative AI I’ve been working on, …

Orbital Arcade

Demos, and more AI work…

Time flies when you’re working on stuff… The good news is that I have a demo coming for Interrogative AI, so that you can play with it. The bad news is that it’s not ready today. The good news is that the bad news is because it’s a multiplayer game …

Orbital Arcade

Evolving the Dialog Template

So, I’m taking a hammer to the current iteration of Dialog Templates for Interrogative… The current iteration turned out to be a good starting point for a much more flexible and resilient system. It’s slower than I’d like, with less flexibility and too many functions needed to make it work. …