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True Grit: The 17th personality trait…

Adding Grit to the equation… It’s not that I didn’t think there were enough personality traits to work with already. I mean, there’s sixteen of them! However, the traits did not seem to adequately cover characters that can simply hang in there while going through hell, despite what you’d think of their personalities otherwise. It’s …

Knowledge Levels: Let your information run deep…

In the previous blog, I discussed the progress I had made with Interrogative 3, and realized that up to now, I had not discussed something that is core to how NPCs communicate with players (or, eventually, each other): Knowledge Levels. It’s important to understand what this is to see that Interrogative is not just some run-of-the-mill …